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Dead Blockage

This project was for a competition between ROBLOX artists. I was inspired by TLOU concept arts by Romain Jouandeau. I handled the set dressing, look development, environment, shading, lighting, and compositing. Rendering was done in Cinema4D and Arnold, with compositing in Nuke. The majority of props and materials were sourced from the Megascans and Greyscalegorilla libraries.

Breakdown

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Behind The Scene

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First Iterations

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Render Layers

Mood References

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Mood References

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